Rockstar Games has confirmed that part of the GTA 6 delay stems from the sheer scale of non-playable characters (NPCs) in the game, which developers described as “horrifying” in scope. According to PC Gamer, the project required the creation of a dedicated studio staffed entirely with writers to manage the complexity of NPC interactions and narratives. The adjustment underscores the challenges of expanding the game’s immersive world while maintaining quality. The revised launch date remains set for November 19, 2026. This update highlights the ambitious scale of the project and the resources needed to meet Rockstar’s standards, offering insight into why players must wait until late 2026 for the final product.
GTA 6 was delayed partially because the amount of NPCs was 'horrifying' and required a dedicated studio full of writers
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