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reportvia en.gamegpu.com

Grand Theft Auto VI will be able to run at 120 FPS with Lossless Scaling, while the FPS limit is 30 FPS.

GTA 6 Performance Update

Grand Theft Auto VI will support 120 FPS through Lossless Scaling technology, according to GameGPU, despite the game’s standard FPS limit being set at 30 FPS.

Lossless Scaling is a technology that allows games to render at higher frame rates while maintaining visual quality. This capability means players with compatible hardware may have options to exceed the standard frame rate limitation, depending on their system specifications and settings configuration.

The technical implementation suggests Rockstar Games is building flexibility into GTA 6’s performance options at launch. This matters for players anticipating the November 19, 2026 release because it indicates the studio is considering diverse hardware capabilities and player preferences when it comes to frame rate performance.

Primary sourceRead the original at en.gamegpu.com →Every story on this site links its source — that's the whole point.

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