Rockstar Games is reportedly developing a performance patch for GTA 6 aimed at delivering 60 frames per second on PlayStation 5 and Xbox Series X|S, according to Notebookcheck.
The patch would represent a significant upgrade from the game’s current performance targets, allowing players to choose between visual fidelity and smoother frame rates on current-generation consoles. Such optimizations are common post-launch as developers refine their engines and take advantage of hardware capabilities.
This matters for players anticipating the November release, as it suggests Rockstar is committed to improving the experience beyond the initial launch build and may give console players performance options typically seen in PC versions of the franchise.