Rockstar Games briefly explored the possibility of expanding GTA 6’s playable character roster during development, according to IGN. The studio considered doubling the number of protagonists from the currently confirmed two to four characters.
Details about how far this concept progressed or why it was ultimately abandoned remain unclear. The report doesn’t specify which characters were considered or how their roles would have functioned within the game’s narrative structure.
This revelation offers a glimpse into Rockstar’s iterative design process, showing how core gameplay and story mechanics evolve throughout production. For players anticipating the November 2025 launch, it confirms that even fundamental design decisions underwent significant consideration before the final vision was locked in.