Rockstar Games’ technical director has confirmed that GTA 6 will run at 60 frames per second on consoles. The statement addresses one of the key performance questions fans have had about the upcoming title, with the frame rate representing a standard expectation for current-generation gaming systems.
The confirmation comes as the studio continues its final preparations ahead of launch. Performance targets like this are typically achieved through careful optimization of the game engine and asset management across different hardware configurations.
For players awaiting the November 2025 release, this 60 FPS target suggests Rockstar is prioritizing smooth gameplay performance alongside the massive open-world scope the franchise is known for.